Build “The Legend Of Zenda” Game in Unity3D and Blender

Learn to build a game in Unity3D. Create the game’s art from scratch in Blender.

Description

In this course, you learn how to build a 3D game With Unity and Blender. This course is unique because we make both the code and the art for the game from scratch.

First you design the game “The Legend of Zenda” and its functionality in Unity. You learn how to code in C# and build video game levels.

Then you create the 3D models for the game in Blender. You build all the art assets for the game, including the characters, weapons, cannon, dungeon, and temple. You learn how to integrate your art from Blender into Unity.

Even if you’re not an artist, you can make basic art models. You may have heard of Axiom Verge and Stardew Valley. These games are million-dollar successes. But did you know that only one person made each?

Usually it takes a whole team of people to build a game. But creators Thomas Happ and Eric Barone developed and designed their games by themselves. Now they’re millionaires. You can do it, too.

Who is the target audience?
  • Anyone who wants to learn Unity or Blender.
  • Anyone who wants to learn game development.
  • This course is targeted towards complete beginners. But if you already know how to use Unity or Blender, you can still benefit from this course.

Full Details : [ Take Course Now ]
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